Game theory and engineering applications

dc.authoridTR143819en_US
dc.authoridTR6279en_US
dc.contributor.authorOrbay, Benan Zeki
dc.contributor.authorSevgi, Levent
dc.date.accessioned2015-07-30T09:20:24Z
dc.date.available2015-07-30T09:20:24Z
dc.date.issued2014-06
dc.departmentDoğuş Üniversitesi, Mühendislik Fakültesi, Elektronik ve Haberleşme Mühendisliği Bölümüen_US
dc.description.abstractGame theory is summarized in a tutorial. Static and dynamic games of complete information are discussed. Canonical games, such as the prisoners' dilemma, the battle of the sexes, and matching pennies are presented. Game theoretic engineering applications are reviewed for some war-game scenarios.en_US
dc.description.sponsorshipIEEE Antennas and Propagation Societyen_US
dc.identifier.citationORBAY, B.Z., SEVGİ, L. (2014). Game theory and engineering applications. IEEE Antennas and Propagation Magazine, 56 (3), pp. 255-267. https://dx.doi.org/10.1109/MAP.2014.6867726.en_US
dc.identifier.doi10.1109/MAP.2014.6867726
dc.identifier.endpage267en_US
dc.identifier.issn1045-9243
dc.identifier.issn1558-4143
dc.identifier.issue3en_US
dc.identifier.other000343071700027 (WOS)
dc.identifier.scopus2-s2.0-84905586906en_US
dc.identifier.scopusqualityQ1en_US
dc.identifier.startpage255en_US
dc.identifier.urihttps://dx.doi.org/10.1109/MAP.2014.6867726
dc.identifier.urihttps://hdl.handle.net/11376/1817
dc.identifier.volume56en_US
dc.identifier.wosWOS:000343071700027en_US
dc.identifier.wosqualityQ2en_US
dc.indekslendigikaynakWeb of Scienceen_US
dc.indekslendigikaynakScopusen_US
dc.institutionauthorBelirlenecek
dc.language.isoenen_US
dc.publisherIEEEen_US
dc.relation.ispartofIEEE Antennas and Propagation Magazineen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectGame Theoryen_US
dc.subjectDecision Makingen_US
dc.subjectNash Equilibriumen_US
dc.subjectStatic Gameen_US
dc.subjectDynamic Gameen_US
dc.subjectComplete Information Gameen_US
dc.subjectPerfect Information Gameen_US
dc.subjectImperfect Information Gameen_US
dc.subjectPure Strategyen_US
dc.subjectMixed Strategyen_US
dc.subjectDominant Strategyen_US
dc.subjectBest Responseen_US
dc.subjectSubgameen_US
dc.subjectRepeated Gameen_US
dc.subjectStage Gameen_US
dc.subjectWar Gamesen_US
dc.titleGame theory and engineering applicationsen_US
dc.typeArticleen_US

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