A simulator for line-of-sight missile control and guidance systems: object-oriented design
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CitationDIMIROVSKI, G.M., MOHENSKI, D.D., DESKOVSKI, S.M. (2003). A simulator for line-of-sight missile control and guidance systems: object-oriented design. Aerospace Conference, 2003. Proceedings. IEEE , Volume 6, pp. 2809-2822, March 8-15, 2003 http://dx.doi.org/10.1109/AERO.2003.1235207
A standard PC platform based simulator system for personnel training in anti-tank guided missile (ATGM) systems has been designed and implemented; its operation is managed through instructor-trainee interaction. It makes use of object-oriented simulation modeling, 6 degree-of-freedom (6DOF) missile model and mask modeling of terrain and weather conditions. The main topic of research are the short-range and line-of-sight (CLOS) missiles as well as their guidance and control and target selection and tracking in combat situation. The simulation model specifications are built around the set of concurrent cooperating objects, including representation model of the system's environment. The set of compatible models and software implementations for missiles and moving ground targets, involving their interrelated kinematics, has been elaborated by own research entirely. An appropriate designed user-system interface employing Visual Basic enhances the instructor-trainee co-operation. Its significance stems from being usable for personnel training and simulating all typical combat situations given country's landscapes, and being amenable to adjustments to serve a combat command and control instrument if endowed with some hardware-in-the-loop (HIL) elements and interface to launching platform. In addition, it is aimed for investigating new tracking algorithms in multi-target environment.